The game is a simulator of the early Middle Ages. Open world game. Endless landscape. Own game engine. Cities in the Eastern Empire, Independent trading cities, new tribal unions. Placement of buildings and farms. Three types of character (in alpha version): peasant, artisan, merchant.
LimesEditor v. 0.0.6
LimesEditor is program for creating scenarios for the game:
CREATE SETTLEMENT.
Towns and villages will be generated during the game
In the editor, you can create your own settlements.
There will be no settlement generation in this area.
And in the future, you yourself can set a scenario for the development of the village. (in dev)
All settlements that you have created are visible on the map and in the reference table.
Press the key TAB:
Select the type of settlement in the window.
Place a settlement building on the landscape:
LBM – install, RBM – cansel
Space key – rotate.
Mouse whell scrolling – distance.
The building of the new settlement has been installed.
Launch Map (key M):
All established settlements are displayed on the map.
Included random prototypes of models in the demo.
Later, you can create and include your own models in the game. (in dev).
Limes: border line. Create roads in an endless landscape. Roads are created in real time. Roads are landmarks in an endless landscape. Roads can be created...
In the game will be able to quickly move around the map. But only by controlling another character. The game will have several characters. In LimesEditor...
LimesEditor can be used to create unique locations.
Prototype of the landscape engine. The landscape is endless.
LimesEditor 0.0.7 fixed bugs The game is a simulator of the early Middle Ages. Open world game. Endless landscape. Own game engine. Cities in the Eastern...
Settlements as landmarks in the endless world. In the LimesEdiror, you can create your own settlements in an endless world.
In the game will be able to quickly move around the map. But only by controlling another character. The game will have several characters. In LimesEditor...
Endless landscape repeating and typical. But not visible to the player. This method can be used to create unique locations.
Endless landscape for game Limes: border line. Open world game. Own game engine.