Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
The old Heavy Tank (clad in black) watches the new version of itself (in a more fitting color scheme) head out for battle. The old tank's still in the test build for comparison purposes, but will not be present in the 2.1.1 release.
(from our February 4th internal test for version 2.1.1)
Is that the forest version or the urban version? It's kinda hard to tell with the lighting.
The new Heavy Tank looks awesome, but I still think that the urban version should be darker, to be more similar to the Westwood/old APB version. Plus, darker camo' would, IMO, make the tank look more menacing.
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Also, KOTG is back?!? :D
I'm pretty sure it's the desert camo, actually.
I think the old ones looked more intimidating, but the new ones look more realistic.