Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
The tool that helped build the motherland! The
spanner (wrench to you capitalist pigs) can come
in handy when attempting to repair a building, and
the legendary golden spanner the Engineer carries
is said to be his secret to fully repairing a
building (from critical to entirely restored) in a
split second.
The Text says 'Made In CCCP'
(Сою́з Сове́тских
Социалисти́ческих
Респу́блик)
Model by Sir Phoenixx, Texture by Fabian
should the wrenches be replaced by cases to make it look releastic in combat? as seen on redalert cameos, they carry cases.