Just played it. Some feedback:
1. While I know the mod is trying to depict psychological matters and literally show the character to be in a dark place, I must say: the maps are TOO dark!
Having the player find his way in a dark maze does symbolize the mental state of the character, but from a gameplay standpoint its continued use really hurts the experience.
2. Most encounters are usually placing a bunch of enemies in front of the player at the same time. You need to consider that when too many enemies can attack the player all at once, he gets overwhelmed. Try reducing the numbers or spacing them out, by which I mean instead of having to kill 5 enemies in 1 room, have 2 enemies be killed in room #1 and 2 other in room #2.
3. Adjust for difficulty changes. I started the mod on Hard Mode and quickly realized it was only balanced for Normal mode. On Hard enemies get tankier and dish out more damage which quickly ruined fights for me as I did not have enough ammo and would have to fight a bunch of tanks at once. Open the skill.cfg file of the mod and edit the values to balance this out.
Other than these, good luck.
Chimz
Hassan joined
Iranian Game Designer specializing in Level Design.