I think you should bring the poly count up to around 400 as its not a huge increase, but could fix the feet among other things.
I think you should bring the poly count up to around 400 as its not a huge increase, but could fix the feet among other things.
I didn't think MC used two hands when holding an SMG.
PS. Will it look better on newer PSPs than older ones due to the increased amount of RAM?
I think that, unless its very heavily modified, the PSP could handle a newer engine and no offence intended, as I'm sure it has nothing to do with your skills, but from some of the shots it doesn't look quite PSP quality, graphics wise. Apart from that it looks good and I'm looking forward to playing it when I get my PSP.
Looking good, but the arms look a bit on the thin side. Also, surely if the models would work on the DS, it would mean that you could bump up the poly count a bit, or is it the engine that's stopping that?
Why are you not using the UNSC grenade instead of the plasma grenade?
I see its been pushed back from November to Q1 2009, that's disappointing as I was looking forward to playing it this year.
I'm just wondering, why you chose the quake engine rather than id tech 2 or 3?
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