I've found the cause of the issue (for myself anyways), it was the script lagging. If you use the "spawn anywhere on map" option you'll usually end up spawning away from all zombies/majority of high CPU intensive areas, which means your computer has more power to load/startup the script since you usually won't be spawning AI zombies + buildings + vehicles + etc, though the script will still lag when you enter a high CPU intensive area. However, I've managed to get the script to work by just running around a object until the R3F options appear (usually running from zombies waiting for it to come up). Unrelated performance boost; deleting the horde generating scripts seems to reduce low FPS/lag (the scripts that spawn random hordes that come to you from across the map), I imagine the script causes lag due to the zombies dying from the refresher.sqf script that kills all zombies every 10 ingame minutes (think thats what it does?)
epiclawl
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