• Register

This member has provided no bio about themself...

Comment History
GKirchhoff
GKirchhoff - - 7 comments @ Gustav's Sensible Food Rebalance [RC18]

Patch is downloadable through github, as v1.2.1-beta, but I'm holding off on uploading the update here to test against the game breaking bug part of the mod caused. The bug does **not** effect the patches included.

Good karma+1 vote
GKirchhoff
GKirchhoff - - 7 comments @ Gustav's Sensible Food Rebalance [RC18]

****. Really? I thought I'd caught all of those. I'll have it fixed by tomorrow evening, hopefully.

Good karma+2 votes
GKirchhoff
GKirchhoff - - 7 comments @ Gustav's Sensible Food Rebalance [RC18]

To my understanding, you can script more dynamic needs into anomaly, I just haven't had time to look fully into that, college eats a lot of my time these days. If it's doable, that is likely something that I'll be adding.

Good karma+1 vote
GKirchhoff
GKirchhoff - - 7 comments @ Gustav's Sensible Food Rebalance [RC18]

If you want to adjust the kcal burn rate, you'd need to go to the utils_ui.script file in the scripts folder and change the magnitude of the eat_satiety line from 3000 to what you want it to be.

Good karma+1 vote
GKirchhoff
GKirchhoff - - 7 comments @ Gustav's Sensible Food Rebalance [RC18]

3000kcal was the starting point that YKS and I started with, but depending on feedback we'll adjust accordingly.

Good karma+1 vote
GKirchhoff
GKirchhoff - - 7 comments @ Gustav's Sensible Food Rebalance [RC18]

My bad, I'll be uploading a patch for that within a few hours.

Good karma+1 vote
GKirchhoff
GKirchhoff - - 7 comments @ Gustav's Sensible Food Rebalance [RC18]

That's intended since the chocolate is four uses equivalent to a quarter bar, but the half bar is a single use. Most of the discrepancy comes from not removing the half bar from loot pools without conflicting harshly with other mods that edit loot pools.

Good karma+1 vote