Having worked as a farmer and woodcutter for most of my life i became determined to do something that would leave my mark after i was gone. Since then i got back to studies, and i have now a master degree in Electrotecnical Engineering as well as a degree on Electromechanical Engineering. On my free time i like playing and so i became interested in creating my own games or, in the shorter term, modding games to get something closer to what i would like games to be.
Previously seen here:
Moddb.com
Not much done in the meantime despite the addition of temporary texture paths so most parts are team colourable. Still needs texture work to get rid of some black templar symbols and some tweaks on the team colourable parts so the set of objects fits better together since objects used come from a significant number of different models and that means some things don't fit well in terms of colours.
This concept allows Inquisition players to have a set of expensive acolytes protected by power armour and equipped with a great variety of weapons from light to heavy ranged weapons, from chainswords to power fists and hammers, with the melee variant being able to use a shield just like depicted on the concept on the link above. While model wise the several concepts are created with a single model (based on black templars sword brethren), attribute code wise the shielded warriors will be a different squad from the unshielded version.