• Register

Hi there! my name is Jesus Fernandez Garcia [Oftentimes I also post my mods as Jesus F.G. or JamyzGenius] and here I post my maps and mods. Thanks for your visit and have a great day! :) - HAPPY 2024!!! - Thanks to all the awesome people that made the games I modded and thanks to all mod makers that shared their awesome creations and mods with the community, especially any mods or resources I ever used in any of my mods, same to the mod makers that gave me permission to use their creations in my mods and such. Special thanks to my fam, to you and to those that contributed with me in any way, shape or form. Thank you for everything! Modding is super awesome and loved every second since I started in around 2007 [Will always remember JK3Files :)], and I am happy and glad to have had the chance to share with so many of you and contribute together. Thanks for all the memories. Happy modding!!! - Credits to all authors and game companies in each of my game mod files. Thank you for playing!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS JKA Maps – KotOR 2 Remakes – 2014-2015 - GTK Radiant / ID Tech 3 (view original)
JKA Maps – KotOR 2 Remakes – 2014-2015 - GTK Radiant / ID Tech 3
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

These maps were created for a mod I did back in 2015. The purpose was to bring the most memorable maps and duels from KotOR 2 to Jedi Knight: Jedi Academy.

Link to the mod: Moddb.com
Link to the maps: Moddb.com

In the process, more about GTK Radiant was learned. These maps were made from scratch -geometrically- with the exception of the usage of original game editor assets. These assets included trees, grass and statues. About 18-20 levels were designed and scripted to be playable on Star Wars Jedi Knight: Jedi Academy. In the meanwhile, the knowledge I gained while mapping these was later transferred to UDK.

Credits to the amazing talented artists at Obsidian Entertainment for their levels and original work and ideas. Textures, original layout and art belongs to them.
George Lucas for creating Star Wars
Bioware for making the first Knights of the Old Republic game.
LucasArts and Raven Software. Textures from the JKA editor were used with the combination of editor assets. Models such as statues, trees, grass and internal game entities, shaders and effects were used and belong to them.

Here is my ArtStation post if you want to see them in a row: Artstation.com