Structural series 2 of 3.
This is only partially rigged, and the model is merely posed in this position, rather then being taken while an animation is running.
I will next unwrap this onto a standard 512 texture, which means that I will have to make good use of the UV space.
Since the pump jack and silo are the main feature, this is more than enough detail, I feel.
PS: There is no flag, because I could use the flag from the Tech airport that I did a while ago.
Well, this is just pure art!
The hope is that it remains as good once the texture is added!