Vehicle Fest: Final item.
(This is a Black_Drakon model!).
I basically give up with the C&C3 specular map, there are too many variables to it. I find it too inconsistent to be called 'good', and it adds too much time to a texture, due to the fact that I always have to wait till the model is ready for C&C3 before I can refine it.
From now on if I get good results, great, if not I'll quickly move on.
In the end I probably did not need to do 2x512 textures (I always imagine vehicles will be bigger than they actually are), so that was also extra time.
I will almost certainly add some decals to this texture at a future date (for example: hazard stripes or warning signs or\and a Soviet symbol or 2).