Hi, I'm Nathan. I am a studying games developer since about December 2005. I have always had a passion for games, I have always played games, and have always dreamt of creating my own games one day and so now I am working towards that dream. Currently I work alone, and am studying just about all aspects of games development. I plan to keep working alone as long as possible until I am financially secure enough that I can start up a large studio and hire other team members to work on higher quality AAA titles. I am currently working towards creating a mod for the Cryengine which I won't disclose any details for just yet(Details to come when the mod is finished or near finished). The images on my profile may hint at what this project may be about however ;) And I really don't know what else to say without rambling.
I was bored and decided to try and learn more about reason 3.0, so this track is more of a learning track than it is a track made from my skills.
This is a WIP, obviously it has plenty of issues in there with volume, sounds needing to be different, the song needing to be more consistent and structured rather than chopping to bits, and a bunch of other niggly things like right at the end needing to be fixed up etc.
Enjoy :)
The original Act on Instinct song was made by Frank Klepacki who did all of the original Command and Conquer songs.
This musician is great, definately an inspiration to those wanting to do some heavy sounding music in their games and mods.
hmm it`s start like a classical theme and i think if you could convert this to a big classical orchestra with some changes it could be a great chase scene for a movie.
If I had real guitars it would be better, as right now it sounds bland, and really, this song sounds like crap to me, it COULD be done alot better.