I have been modding Battlefield 2 for about four years now. My specialty is animation mixing and blending but I'm pretty experienced in a variety of areas, including BFmeshviewer and 3ds Max. I have also done a lot of work with texture editing and mesh hacking, with a focus on realistic specular lighting and shading effects. I have released some of my work on my YouTube page. If you click on the homepage link on my profile, that should take you to my channel.
The gun looks absolutely fantastic, but I don't know if I will keep it since it's a whopping 42000 polys (!!!) and uses 20MB of textures (plus more for the alternate camos)
Model by Maibatsu
Black texture by MrBrightside
Digital camo by JAX
Desert camo by JAX