UX/Graphic Designer from Vienna, Austria. Proficient in 2D- and 3D-Art as well as graphic design (kinda obvious) and web design. Currently working on an awesome World War One modification for Red Orchestra 2. Previously (more like, 10 years ago) worked on (and released) The Trenches for Half Life.
This is is it everyone – the Final Push! Ready the grenades, fix bayonets and let ‘em have it! With all your help we have come this far – Festung...
the final push & enfield dev diary
This time we want to give you guys a look behind the scenes and kick off a new series of developer diaries with the story of one Jackboot dev, who turned...
dev diary – mapping normandy no.1
Maintenance in the field is a regular occurance with any army at war – sights need to be adjusted, barrels exchanged, battle damages repaired. We constantly...
back from the armoury
Hello everyone, it is time for another Festung Europa Media Release! This time we put the spotlight on two vital pieces of equipment for the German infantry...
maschinengewehr 42
Since our last update in March, when we revealed that Festung Europa was being developed on CryENGINE3, we received a lot of feedback from you guys via...
operation: questions and answers #1
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