Hi. I am a Battlefield 2 modder, I work with ported weapons, do some textures, basic map making and tweaking and stuff. When I'm not modding I'm hunting, fishing, playing some sports, playing other mods for BF2 (FH2 is my favorite).
Got a BF3 M16A3, I have to find new animations and sounds for it because right now its on default BF2 animations and sounds. Maybe I'll put it in Mogadishu, maybe I'll use the one Eversmen will be releasing shortly. I dunno right now which one I'll use.
Why not use both the m16a3s on differant maps or classes?
Because the folder name for this weapon is "USRIF_M16A3" and I'm about 99% sure that that will be the file name on the one Eversmen will be releasing and I dont know how to make both weapons work within the same mod file.
Change the name of the USRIF_M16A3 files to USRIF_M16A3_2 or something