If you're still around, do you have the Heart of Evil Remod files still? Moddb appears to have removed the mod entirely, for some reason, and I REALLY don't want to have to play Napalm Edition to get the HD models...
If you're still around, do you have the Heart of Evil Remod files still? Moddb appears to have removed the mod entirely, for some reason, and I REALLY don't want to have to play Napalm Edition to get the HD models...
You can still find it on RTSL/PlanetPhillip, thankfully.
Gee, it's almost like there's major political events happening in the country where the team is from that may be throwing a wrench into things...
Guard Duty is using Operation: Black Mesa's models and gameplay instead of Black Mesa's.
I can see room for both.
I'm actually really pleasantly surprised by the quality of the voice acting.
Kind of odd. Started a game, had a crosshair. I restart it to go back and look for secrets and the crosshair is gone, and I don't see any sort of toggle or option that could have removed it.
Is this a bug, or am I just an idiot?
Awesome! I love alt-WW2 stuff, and killing Nazis never gets old!
KANE LIVES IN DEATH
Time for a stupid question!
Is it possible to do a Survivors vs Bandits vs Zombies match at all? Or is it restricted to just two sides per game as in vanilla CoH?
Also, probably not going to happen, but I think it would be nifty to have a mode where you have the survivors against the bandits, but with the zombies as less a faction of their own, and more a (potentially very lethal) environmental hazard. The challenge of trying to defeat your opponent while the hordes of walking dead are trying to eat you both!
By modern standards, the bombs dropped on Hiroshima and Nagasaki would be tactical nukes. They still leveled the cities and killed hundreds of thousands of people.
Lenin and Stalin? Ulyanov and Dzugashvili respectively.
Then again, I'm an obsessive grognard of a history nerd and probably best ignored. :P
Is there any way to reinstate the English voices?
Yes, they suck. Yes, the Russian is far more authentic.
But given the lack of subtitles, I find it much better to know exactly what the angry man pointing a gun at me is yelling.
I really love the fact that you guys are trying to add flavor to the GLA instead of continuing on with them being yet another generically Middle Eastern insurgent faction with no apparent goals.
"I **** on the blood-soaked ashes of the fourth wall!"
This is gold. :P
Just going by Battlefleet Gothic, Imperial and Chaos fleets do actually fight rather differently, with Imperial Navy vessels being rather ponderous and heavily-armored, while their Chaos counterparts sacrifice armor for speed and unholy amounts of short-ranged firepower.
Bit of a nitpick, but Hell Blades and Hell Talons are atmospheric fighters. The spaceborne fighters used by Chaos forces are Swiftdeaths, along with Doomfire bombers.
Hearing hints of the theme from The Rock, I think.
We need to go deeper...
*BWWOOOOOOOOOOONG*
Looking good so far!
My only concern is that some of the concepts, especially for the Alliance, look a bit too high-tech for the time period. Granted it's your show and you can do whatever you want with it, but if I had a say I'd prefer a more...I dunno, 'deiselpunk' aesthetic. Gonzo technology does have its place, but things like composite materials, bullpup firearms, the Merkava-inspired tank, and the like just seem jarring.
Just my two cents.
And tracking! We need more classic RTS!
Yeah, I think that was known. :/
Well this is in the former Soviet Union...It'd make more sense to have the 'classic' AK variants show up rather than the usual knockoffs.
Tech repair yard of some kind?
Or just a random civilian building.
Honestly, I can see the starvation system getting REALLY annoying very quickly.
Overall concept seems pretty solid though. Cyberpunk revolt against the 1% and their SkyNet army! What's not to like? Getting a rather tongue-in-cheek feel from the whole thing. :P
Awesome concept with the biomods as well. Transhumanism (as well as cyberpunk, natch) is always a fun genre, and one that I'm happy to see more of.
Awesome. Not to be a gushing fanboy, but this seems much more true to the 'spirit' as it were, of the first two C&C games than what we got.
Any plans on making this work with the campaign, or will it remain skirmish/multiplayer only?
THRRRPT
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