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Graduate of Computer Games Design at Staffordshire University in the UK. My skills consist of modelling and texturing hard surface objects for games engines. I have working knowledge of Autodesk 3DS Max 2009/10, Adobe Photoshop CS5, Unreal Engine 3 and the Valve Source Engine.

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Report RSS M4 Model by B0T, Texture by Tom Laird (view original)
M4 Model by B0T, Texture by Tom Laird
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M4 Model by B0T, Texture by Tom Laird