Far From Sight is a first person terror game that tells a story of a person that suffers from scopophobia that escaped from society eyes and choose to be a forest ranger and live in a cabin in the woods all by himself. After a normal day of work, the oppressing feeling of being watched by someone or something wakes him up in the middle of the night.
Good to be here again Indie DB community!
Welcome to our sixth article where we will talk about our game Far From Sight, now in development.
Far From Sight is a first person terror game that tells a story of a person that suffers from scopophobia that escaped from society eyes and choose to be a forest ranger and live in a cabin in the woods all by himself. After a normal day of work, the oppressing feeling of being watched by someone or something wakes him up in the middle of the night.
Last week, the team went on a trip to Pedra Bela, near the National Park of Peneda do Gerês to visit the forest ranger abandoned house we are inspiring on to make the game!
The objective was to document with photos and videos the most we could.
We photographed and recorded the surroundings, forest and the house itself. We also took measures important for us to build the place in-game.
Unfortunately the house was sealed and we couldn't get inside but that isn't a big problem.
We plan to steadly publish a new article every week from now on!
Next week we will have more to share with you!
With Love (and Fear), Nailing It Studio®
This week we are here to share some early implementations made in unreal engine 5!
This week we are here share how we made our game narrative!
This week we are share some concept art of the characters!
This week we are here to reveal the title of our game and logo!
amazing!
what a cool place you've found!