ioquake3
GPL licenceioquake3.org is the de-facto standard in Quake 3 technology post-opensource release. Others base themselves on the hard work of the hundreds who have...
ioquake is the development team behind engines like ioquake3. They're known for being the de-facto standard in id software technologies post-GPL release.
ioquake3.org is the de-facto standard in Quake 3 technology post-opensource release. Others base themselves on the hard work of the hundreds who have...
A developer and publisher of role playing games including UNFAIR (HARDCORE? No, UNFAIR).
Number None is the company formed by Jonathan Blow for the release of Braid.
Video game developer. I mainly make action/adventure games and tend to create powerful immersive experiences.
We are a group made up of university students trying to do their best and exploring different ways to develop videogames as we learn.
A developer and publisher of first person shooter games including Will To Live Online.
A developer and publisher of adventure games including The Long Drive.