Omiya Games is an experimental indie game studio and a #OneGameAMonth challenger. よろしく!
Those keen-eyed followers of Not a Clone may have noticed that a new build has been released for both the iOS and Android full-releases, as well as the...
not a clone update: new demo, future plans!
Time for some bit of transparency. We released our game, Not a Clone last Thursday, but that journey wasn't without some bumps. As you would expect from...
changes made for not a clone ios approval
Another week, another update, and this is probably the most exciting yet! First, we have a new trailer, edited by Astra Wijaya. Notice something at the...
not a clone update: new trailer & release estimate
We have a short update for Not a Clone this weekend. Since last weekend, we've started working on implementing suggestions and fixing bugs reported by...
not a clone update: taking on beta suggestions
A quick update on Not a Clone: as many of you may have noticed, a few days ago, we've update the demo build to a new version 1.1. The changes are fairly...
not a clone update: keeping it short
Happy Fourth of July weekend! This week, we’ve been gearing up to send out a private beta build next week. As many of you may know, beta testing is...
not a clone update: prepping for private beta!
We’re rapidly approaching completion with Not a Clone! At this point, almost all of the major features are implemented, and we are making some small...
not a clone update: notifications
Our latest Not a Clone updates are general User Interface (UI) polishes, in preparation for the looming release. As those who played our free demo will...
not a clone update: tutorial
After a ton of updates and teasing, we’re proud to announce that the demo version for Not a Clone is out right now! You can find our free demo (for...
not a clone free demo released!
Up until now, we've been silently updating our Ludum Dare 35 game, originally titled Hidden in Plain Sight, to Through Oneself. The title change was due...
through oneself v1.1.1 update!
After a messy game jam and the relaxing holidays, we’re back and working hard to make Not a Clonethe best mobile game about mobile games. There has...
new feature: inverted objectives!
Yup, we finally have something new to show off since the brainstorming sketches nearly three weeks ago. The graphics in the clones formerly known as Not...
not a clone update: improving graphics in not angry things
Since today is #ScreenshotSaturday, here are all the screenshots!
prototype: murakami progress #11 (november 2014 #onegameamonth)
Omiya Games is proud to announce their new Patreon campaign!
patreon campaign started!
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