My name is Mike, and I am a programmer and designer for Grand Heist, an indie game being developed by Grand Games. I program in C++ and UnrealScript most of the time, but do some Java programming on the side. The engines I have experience working with include: ~Unreal Engine 3 ~Source Engine ~Torque Game Engine Advanced ~Cryengine 2
Trapped in a world of immense beauty and suffering take control of an anomaly and attempt to traverse the vast and tormented world of the Fissure. In...
The world has collapsed into ruin; torn through natural disasters and human greed. Yet still humanity rages war over supplies, and territory. Grand Games...