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“Lost Chambers of Giza” is a game project that revolves around exploring the cave system under the great pyramid of Giza. The game will consist of multiple levels, each set within a different chamber or section on the caves of the Great Pyramid. Players will progress through the game by solving the hieroglyph puzzles and overcoming obstacles and traps in order to reveal the pyramid's secrets.

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Dev Log 3

News

Today we will be presenting gameplay gifs with our game features, new individual sketches closer to the final art intended as well as our new spec sheet.

Showing off our brand new spec sheet:

spec sheet2


Useful information provided in the spec sheet includes the platforms our game will be available on as well as its genre, number of players and its language.

Our description is short and captivating for the public and interested players.

We included our IndieDB page link so people interested in the project can check and follow the game progress.

GAMEPLAY:

Getting damaged by Spikes!

1


Opening the puzzle mural:

2



Damaged by wrong combination and opening door with correct combination:

3 2


ARTWISE:

New spike and arrow concepts:

Captura de ecr 2024 05 04 1620


New game menu backgound:

Artboard 1


New game menu selection buttons:

Artboard 2


Dev Log 2

Dev Log 2

News

Update on our art thumbnails, sketches and programming prototype.

Dev Log 1

Dev Log 1

News

Our first devlog presenting our gameplay loop, death scenarios and puzzle types.

Presenting our game

Presenting our game

News

First presentation of our game Lost Chambers of Giza.

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