Lost Gateways is an Isometric open world exploration RPG, combining elements from a variety of games such as minecraft, zelda, you name it. Along with the survival element of needing to eat and drink. Right now Crafting, Harvesting, and many other features are fully functioning in game.
I've not been very active recently due to a close friend getting a pretty bad cancer diagnosis... That being said I did a bunch of graphical tweaks, added...
development update 7/7
This week I really worked on fixing alignment issues with graphics, fixing some graphical bugs, adding water animation back into the game, making the...
graphics improvements, new mobs
In this update I rewrote the entire particle system, added some new particle graphics, Added respawn wells, worked on lighting some more for particle...
lost gateways (particle system update)
A couple of new features, more game like stuff added, including shield mechanics, some spell particles, a wizard spell (Small fireball), added skill tracking...
development update 6/9
I am still reworking most of the art, previous artist graciously released all of the previous art work for use again. Added much needed UI buttons.
lost gateways development update 6/4
Where the project is at, the huge setback, where it is going etc.
development setback 5/29
This week I Re-added the NPC system, recoded the AI for slimes, re-added Class Selection, re-added loot, added the skill screen.
devleopment update 5/6
Graphics engine rewrite, added Stamina and Dash Mechanic.
lost gateways development update 4/29
Added new class selection screen with profession selection, also added combat mechanics and slime combining.
development update 4-22
Added stabbing animation, overhauled item management, discussed classes.
lost gateways development update 4-17
Updated the Inventory and Actionbar UI's, added combat mechanics to the game, added slime and various other things.
lost gateways development update 4/14
Worked on changing over player and NPC graphics to 4x8 directional drawing, worked on pathfinding, new UI skins
development update 4/10
Updated some UI elements, working on combat mechanics and over all flow to find out what is the most fun.
development update 4/8
Updated crafting interface, worked on new swing animations
development update 4/7/2014
Updated crafting UI with filters, started work on player crafted bridges
development update 4/4
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