You start off as a secret agent with the objective to catch a convicted murderer who is hiding on a lonely island. This leads to many difficult but exciting tasks since you have to survive while exploring and uncovering the island and its history as well as much more. To sum it up we are trying to achieve a balance between survival and story driven game-play.
It's a little bit late but here is more progress from the inventory system, in the screenshots you can see the code from a part of the quest log and the whole map exploring. New pieces will be added when you stay in the same area for a designated time. Have a nice day and good night together :D