Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
The Allied Chronosphere is capable of chronoshifting vehicles anywhere around the map. While the concepts and ideas of how is it exactly going to work are still in the process of being laid out, the model for it is already finished and awaiting texturing.
Modelled by cuddling
I canĀ“t wait to see this ingame!
I can't wait to get chronosifted back in time... or in this case around the map :D
Wow... good luck for finding a way to put it ingame...
maybe it can be a critical structure like the radar dome in seamist
Please tell me it will have an internal part. I want to see inside one of those things!