Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Lots of maps are being reworked and improved, we've said. ChopBam is basically reverse engineering all the old maps that we have poor source files for into a very useful 3DS format, which also means a chance to redo some of the muddy old texture work, and address map boundaries. Some of those boundaries might include land mines. You will be warned. Signs like this might tip you off to minefields, may also help guide you in the right direction, or let you know of other dangers.
Nice minefield signs :)
I like the simple, old-fashioned look of them.
Great work :)