Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld. Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.
Another angle from the high poly fighter concept we've had drawn up. The first batch of replacement ships has been specced, shaped and is being created. Exciting!
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Love the back... not as keen on the front, something about the shape of it just doesn't seem right. Can't put my finger on it...
Very spiffy!