My name is Scott Baker. A graphics designer and proud Mapper to the Unreal Games. I'm 15 years old and I live in Ireland. I've been mapping for about three years now, changing from the Unreal engines to Radiant supported engines (Doom 3) And have picked up on a lot of information and support. I feel it's time for me to begin a Modification or some form of Map Pack.
Hey everyone!
Over the last few hundred hours or so, Deformation Studios have been building concepts for a new game called Abagail. Thankfully to some colleges in ireland, we've been donated the technology and software to make a truely amazing modification to the Unreal Engine 3. By the end of the year, we hope to have a full total conversion modification for UE3.
Stay tuned!
Scott - Founder Deformation Studios.
Abagailgame.wordpress.com
Hey everyone,
Two weeks ago Deformation Studios released their first Machinima Big Halo. It's our first production and we hope you like it, So please.. please pleasee! Comment. :D
High Quality - Vimeo: Vimeo.com
Low Quality - YouTube: Ie.youtube.com
On a side note, I will be getting Unreal Tournament 3 in a few days, and I plan on writing my first sort of.. Script for a Modification. I've also just set up a paypal account and I will be making Web Designs for anyone who wants one :D
Till next time,
Scott.