Sounds absolutely epic. Brings back memories in a much better quality, Almost makes me feel like wanting to play that FF7 remake they never made :(
Sounds absolutely epic. Brings back memories in a much better quality, Almost makes me feel like wanting to play that FF7 remake they never made :(
xD buurrnnn...
Great tutorial! Helped me a lot.
It is truely an awesome game, cutting edge technology meets possibly one of the greatest storylines in the history of game ideas.
It's a shame there isn't a map editor or an SDK for Bioshock, but I guess we can still use UT3 as a basis for our modifications.
Overall the game was amazing, it's a shame the ending was rather easy compared to the other parts of the game.
I mean, who doesn't like huge rusty creatures known as nothing but Mr.Bubbles or Big Daddy, who accompany little girls through an underwater world where everything possible will attack them.
Scott.
exactly, apologies for labeling the screenshots as finished, we've come to realise that there is a lot of problems with the map, and we are working on them some more. hopefully it will look better when were finished :)
Thanks for the comment!
Scott.
Thanks for the comments Myles!
To be honest, when I started this map, I knew it wasn't going to turn out great. The barn is tiny and so is the terrain. We had expect it to total up to about 5-10 minutes of gameplay, instead, it totalled to 5-10 seconds of gameplay. We've contemplated a few of your ideas and because of the way we have mapped the Barnyard map. We think we can try it better. Thank you for the tips, you'll be sure to see a few of them in the next map :D
GrotesqueArtist
Scott joined
My name is Scott Baker. A graphics designer and proud Mapper to the Unreal Games. I'm 15 years old and I live in Ireland. I've been mapping for about three years now, changing from the Unreal engines to Radiant supported engines (Doom 3) And have picked up on a lot of information and support. I feel it's time for me to begin a Modification or some form of Map Pack.