First draft of the diffuse.
Has you can see I had to move the Yuri logo location due to differences between the concept art and 3-views turret, I of course picked this up far too late.
There is more going on between the ranges of red through to yellow than you'd expect, we will see if that stays in the future.
I actually lost a lot of early texture work due to a crash, which meant that I had a lot less flexibility when it came to adding detail (I basically have only a flattened version of the early texture, instead of the various layers).
It's not like pressing 'Ctrl + S' every so often is hard work...