Generals Vehicle series: 1 of 3.
Has you can see I made some changes, based around a combination of making unwrapping, texturing and rigging easier, has well has some design choices I did not agree with.
The main purpose of this vehicle series is to practice modelling and texturing vehicles further. In this case I wanted to practice doing a 256x256 texture, because I found that the 512 texture I did for the Chaos drone was too large for such a small vehicle.
I have no idea how small this drone will look in game (it will be has high has the giant infantry in C&C3) so this should be interesting.