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Aliens vs Humans in multiplayer. Engine only. There are no graphics or music. Read below for more information.

Description

- regions.raw file updated. some of the islands have been removed - lowered human score for destryoing UFOs in air combat - fixed human base maintenace display for engineers - fixed memory issue with explosions that could in rare cases cause a crash - fixed damage propagation along Y axis in some cases where there was a wall along the explosion - smoke and fire damage information labels in tactical combat will no longer overlap each other - changed the alien's surrender mechanics. If it's done during the first turn (while humans are moving), it will result in window that will ask the human player for acceptance. If accepted, it will kill all the aliens instead of captruring them alive, while also halving the score humans get for the battle. If done on any other turn, it will behave as normal. There is an additional "unlock options" button, to prevent accidental acceptance if the window pops up during human's setup phase.

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ufo 2.7.10
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